The hub world feels mostly uninspiring, primarily due to the large empty open spaces and the amount of time it takes to travel between areas. There are also options to play free battles against CPU opponents or other human players in local and online multiplayer matches. There are kiosks where you select missions, purchase new outfits and customise the look of your avatar. Like Dragon Ball Xenoverse before it, you can go online and see other players navigating the world. The Jump Force Headquarters acts as the main hub world. This is a kid who’s an avid Dragon Ball fan and was super hyped for this game which says a lot about how much of a grind the story can actually be. I have a work colleague whose son quickly lost interest in the title and went back to other games. It’s incredibly repetitive and there are also long loading screens between each sequence. This isn’t quite as exciting as it may seem as most fighters are encountered the same way you’ll receive a mission brief stating a new fighter has been located, you’re transported to their location and are introduced to the fighter, you fight, extract the dark umbras cube from them and return to Jump Force HQ for a debrief. There’s little character development and the game assumes you’re already familiar with the franchises if you’re unfamiliar with most of the manga or anime adaptations then there’s not going to be a lot of appeal for you.Ī large chunk of the single-player campaign sees you battling new characters to free them from the influence of the dark umbras cubes and recruit them into the Jump Force team. Like most multi-franchise mash-ups the story is predictable and uninspiring, serving merely as a weak plot device to bring all the characters together in one game. Players join the titular Jump Force, a group of heroes who set out to put a stop to the ensuing threat. You learn that the manga universes of Jump have been collectively merged with the real world by a mysterious force who is also using the power of dark umbras cubes to control the heroes. It’s here you customise your avatar’s fighting style (ninja, pirate or martial arts), their gender and visual appearance. Trunks revives the avatar using a special umbras cube which also turns them into a superhero. An assortment of Jump heroes engage the fiend in battle, during which the player’s off screen avatar is attacked and almost killed by Frieza. Jump Force opens with Dragon Ball ’s Frieza attacking Times Square in New York. Despite promising lots of glitz and glamour the game falls short due to quality of life issues and being an, at times, average fighter. To celebrate, the magazine has teamed up with Bandai Namco to bring fans Jump Force, a crossover game featuring many of their beloved manga characters. Celebrating 50 years in any industry is quite an achievement and it just so happens Japan’s Weekly Shōnen Jump manga magazine has hit that milestone.
0 Comments
Leave a Reply. |
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |